RETROSPECTIVE RECORD · PREPARED 16 SEPTEMBER 2026The archive · 100 retrospective records ↗
Rig RehearsalVTubing / backstage notes CANDIDATE 01 / 2026

The archive / Avatar & rigging

Avatar & rigging / Maker entry · Entry note · prepared 16 September 2026

VRoid Studio's manual ties free modeling to a licensable VRM export

Pixiv's own VRoid Studio pages describe a free 3D modeling workflow that exports to VRM with per-model license terms the creator sets.

vroid.comprimary record

VRoid Studio

Document
undated document
Event
no single event
Retrieved
16 September 2026
No visual was published with this record, so its primary document stands in its place.

The setup

VRoid Studio is Pixiv's free 3D character-creation program for Windows, macOS, iPad and Steam. Its own product page states the software is 'free to use for anyone' and that models made in it 'are yours to use freely on many different platforms and services.' The page documents a preset-and-slider workflow: a user adjusts face, hair and outfit templates, then draws hair strands and textures directly onto the model with a pressure-sensitive pen tool, including Apple Pencil on iPad. This is the modeling pipeline that feeds export, not a claim about ease of use.

What the documents show

The product page states every model, texture and item can carry its own terms of use, letting a creator set permissions for 'commercial use, credits, etc.' before export, and that 'every model is exportable as VRM files and uploadable to apps that support the format.' Pixiv's help center separates two questions the marketing page blurs together: an article on using the software commercially states VRoid Studio itself cannot be used for commercial purposes except in listed cases such as tutorials or sales demonstrations, while a separate article on using the models commercially states models can be sold or used commercially by individuals or corporations, so long as third-party assets keep their own license terms and the creator does not build a competing character-generation tool without a separate agreement.

The craft

The distinction matters at export. A rigger builds a face and body from presets, edits hair as strokes, and paints textures in real time, then exports the finished avatar as VRM for a separate tracking app. Because usage terms live with the model rather than the program, export is also a licensing step: a creator selling avatars, taking commissions, or letting a client redistribute a model needs to set those terms at export, not assume free-to-download carries over automatically. The documentation frames VRoid Hub, covered separately, as the intended destination for a model once terms are set.

Keeping the creator in control

Because permissions attach per model rather than by the tool, a creator keeps direct control over reuse, resale and modification, provided they actually set that information rather than leaving defaults unexamined. The help center's split between software-use rules and model-use rules is also a practical boundary: a streamer can teach the software commercially under the stated exceptions without pixiv's permission, while selling finished models is governed by a separate, more permissive clause. This is an editorial reading of two adjacent articles, so a creator relying on it for a specific deal should check both documents' current wording.

  • Has this creator's export actually set commercial-use, credit and modification terms, or left VRoid's defaults unexamined?
  • Does a planned use of VRoid Studio itself, rather than a model made in it, fall inside the software's narrow commercial exceptions?
  • If third-party textures or items were used, have their separate license terms been checked before resale?

VRoid Studio's documentation treats the software and the character it produces as two separately licensed things, and that split, not any export button, determines what a creator can do with a finished avatar.

Sources & reading trail

VRoid Studio ↗

States VRoid Studio is free to use, that models export as VRM, and that creators set their own terms of use for each model they create.

Source published: Not established · Retrieved: 16 September 2026

Can I use VRoid Studio Stable Ver. for commercial purposes? ↗

Distinguishes commercial use of the software itself from commercial use of models made with it, listing narrow exceptions such as tutorials and sales demonstrations.

Source published: Not established · Retrieved: 16 September 2026

Can I use the models created with VRoid Studio Stable Ver. for commercial purposes? ↗

States models created in VRoid Studio can be sold and used commercially by individuals or corporations, subject to third-party asset licenses and a ban on building competing character-making tools without a separate license.

Source published: Not established · Retrieved: 16 September 2026

Documentation, agency filings and platform records establish the entry; the craft reading is VTubing editorial analysis. This retrospective draft does not imply the site published on the event date.